August 15
🏢 In-office - Manhattan
• Join a small engine team working on proprietary tech and tools • Handle full stack implementation of features from engine runtime to asset conditioning • Collaborate closely with artists and others at all development stages
• At least seven years of graphics programming experience on console and/or mobile GPUs and knowledge of one or more current GPU architectures. • Comfortable with the languages we use; C, C++, and GLSL. • Experience using Vulkan, DX12, Metal, and/or other modern graphics APIs.
• Potential annual bonuses (not guaranteed) • Health insurance • Dental insurance • Vision insurance • Life insurance • Disability insurance • Retirement savings plan • Paid holidays • Flexible time-off benefits
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